A Better Approach to Deadly Games
W. F. Smith W. F. Smith

A Better Approach to Deadly Games

Don’t let character death slow down your games. If you want to run a deadly game, you do not need to make it easier to die. To run a deadly game, make it easier to live.

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Spell Lists Are Not Magical
W. F. Smith W. F. Smith

Spell Lists Are Not Magical

Why do magic-users pick spells like they are ordering from a menu? An evaluation for alternate systems of picking spells to evoke the awe and wonder befitting magic.

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Ashcan Rule: XP for Coal
W. F. Smith W. F. Smith

Ashcan Rule: XP for Coal

An unused rule that got cut from my Big Rock Candy Hexcrawl, with some suggestions for a Minecraft TTRPG.

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A Preview of Coming Attractions
W. F. Smith W. F. Smith

A Preview of Coming Attractions

I discuss the TTRPG projects I am working on: Big Rock Candy Hexcrawl, Barkeep on the Borderlands, Unaccredited Magic User Boarding School, and Prismatic Wasteland.

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Bury Your Gold: On Abstract Wealth
W. F. Smith W. F. Smith

Bury Your Gold: On Abstract Wealth

In which I express dissatisfaction with the standard counting-gold-coins mechanic and suggest an alternative in the form of abstracted Wealth, Reputation and Supply.

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Exploding the Encounter Die
W. F. Smith W. F. Smith

Exploding the Encounter Die

A twist on the overloaded encounter die mechanic that makes the dungeon more dynamic, and provides risk vs reward tradeoffs for players as they explore a dungeon.

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Maybe Split the Party
W. F. Smith W. F. Smith

Maybe Split the Party

A definitive guide to splitting the party or running PvP while keeping all the players at the table engaged with the action.

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Druidic Depravity
W. F. Smith W. F. Smith

Druidic Depravity

Druids can be evil too. Some advice on eschewing tropes and adding druidic antagonists into your next game.

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Review: Mausritter Boxed Set
W. F. Smith W. F. Smith

Review: Mausritter Boxed Set

A review of Mausritter, a sword-and-whiskers TTRPG based on Into the Odd. Also musings on the Mausritter campaign I want to run.

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In Defense of 3d6
W. F. Smith W. F. Smith

In Defense of 3d6

3d6-in-order is a somewhat maligned method for generating stats, but there is a place for it. Beware: very unscientific survey contained herein!

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Anti Canon Ancestry
W. F. Smith W. F. Smith

Anti Canon Ancestry

How Prismatic Wastelands handles “race.” A character’s ancestry doesn’t define them. Instead, the player helps define the world through their character’s ancestry.

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