Which Sacred Cow Doth I Kill?
W. F. Smith W. F. Smith

Which Sacred Cow Doth I Kill?

The worst part of the otherwise excellent "Roll Under" system is that rolling low on a d20, contrary to popular conceptions, is a good thing. Can we keep the bones of roll under while bringing it into conformity with mainstream worship of the natural 20?

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Is GenCon Worth It?
W. F. Smith W. F. Smith

Is GenCon Worth It?

I discuss whether GenCon is worth it to RPG designers, ordinary gamers, and how to make it even more worthwhile.

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Between Two Jams
W. F. Smith W. F. Smith

Between Two Jams

In which I implore your participation in two game jams this summer: the Lego RPG Setting Jam and the Barkeep Jam. I extol their virtues and cajole all creators to join in the fun.

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Wizard Diss Tracks
W. F. Smith W. F. Smith

Wizard Diss Tracks

Wizards are petty creatures, prone to getting into arcane beefs with their fellows. I present rules for wizards researching diss spells to further their beefs along with a d66 random table for origins of the beefs between wizards.

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We Live Again
W. F. Smith W. F. Smith

We Live Again

Rules for resurrection, soul transference, reincarnation, and cloning (in roleplaying games. If I knew how in real life, would I really be spending my time pretending to be an elf?)

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Potion Clues
W. F. Smith W. F. Smith

Potion Clues

Advice for identifying the potions you find in dungeons, ideally before quaffing them.

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