It’s the Barter Economy, Stupid
W. F. Smith W. F. Smith

It’s the Barter Economy, Stupid

Rules for abstract wealth, abstract supply, reputation, bartering, carousing, starvation, and random treasure in dungeons, and how all of these rules come together to form a cohesive whole.

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Bury Your Gold: On Abstract Wealth
W. F. Smith W. F. Smith

Bury Your Gold: On Abstract Wealth

In which I express dissatisfaction with the standard counting-gold-coins mechanic and suggest an alternative in the form of abstracted Wealth, Reputation and Supply.

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Exploding the Encounter Die
W. F. Smith W. F. Smith

Exploding the Encounter Die

A twist on the overloaded encounter die mechanic that makes the dungeon more dynamic, and provides risk vs reward tradeoffs for players as they explore a dungeon.

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Anti Canon Ancestry
W. F. Smith W. F. Smith

Anti Canon Ancestry

How Prismatic Wastelands handles “race.” A character’s ancestry doesn’t define them. Instead, the player helps define the world through their character’s ancestry.

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