It’s the Barter Economy, Stupid
Rules for abstract wealth, abstract supply, reputation, bartering, carousing, starvation, and random treasure in dungeons, and how all of these rules come together to form a cohesive whole.
Bury Your Gold: On Abstract Wealth
In which I express dissatisfaction with the standard counting-gold-coins mechanic and suggest an alternative in the form of abstracted Wealth, Reputation and Supply.
Exploding the Encounter Die
A twist on the overloaded encounter die mechanic that makes the dungeon more dynamic, and provides risk vs reward tradeoffs for players as they explore a dungeon.
Anti Canon Ancestry II: There Be Goblins!
Goblins from outer space invade the Prismatic Wasteland!
Anti Canon Ancestry
How Prismatic Wastelands handles “race.” A character’s ancestry doesn’t define them. Instead, the player helps define the world through their character’s ancestry.