Horror Prologue Gameplay
Vecna Lives! has a famously poorly designed prologue but with the bold idea of showcasing the villain by killing off a bunch of high-level characters, as if it were the prologue to a horror film. I present a way to accomplish this in a way that doesn’t diminish player agency and which can be used for other monster-centric horror adventures.
Being a Vampire Doesn't Suck
The world is a vampire, set to drai-ai-ai-ain, and now so can your player character! A complete guide to playing a vampire, including unique vampire powers and weaknesses and a random table of vampire-hunters.
Playing as a Ghost
Rules for and commentary on playing as a temporary ghost character after a player character meets their bitter end in the dungeon.
Familiars: A Witch’s Best Friend
Rules for familiars when a magical black cat simply isn't weird enough for you.
Do the Monster Mashup
I mashup several classic Halloween monsters to create ten new spooky monsters, and discuss how I would use them in games.