Wizard Diss Tracks
W. F. Smith W. F. Smith

Wizard Diss Tracks

Wizards are petty creatures, prone to getting into arcane beefs with their fellows. I present rules for wizards researching diss spells to further their beefs along with a d66 random table for origins of the beefs between wizards.

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We Live Again
W. F. Smith W. F. Smith

We Live Again

Rules for resurrection, soul transference, reincarnation, and cloning (in roleplaying games. If I knew how in real life, would I really be spending my time pretending to be an elf?)

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Potion Clues
W. F. Smith W. F. Smith

Potion Clues

Advice for identifying the potions you find in dungeons, ideally before quaffing them.

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In Defense of Ability Scores
W. F. Smith W. F. Smith

In Defense of Ability Scores

Ability scores have become vestigial in modern corporate D&D and Pathfinder, but there is a different D&D lineage where they are evolving into an elegant mechanic.

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The One-Shot Pubcrawl
W. F. Smith W. F. Smith

The One-Shot Pubcrawl

Suggestions for running Barkeep on the Borderlands as a one-shot adventure, plus a new character background: Monarch’s Bastard.

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Social Monsters
W. F. Smith W. F. Smith

Social Monsters

Monsters should be more than just a threat in the dungeon to your player characters’ physical health and wellbeing. Here is how to make a monster a threat to their reputation in town.

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